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Transform/rotate bones in animation blueprint - Skeletal controls not working
Development
Character & Animation
bone-rotation
,
unreal-engine
,
Skeletal-Controls
,
bone-transform
,
question
,
skeletalmesh
,
Animation-Blueprint
anonymous_user_49a519741
(anonymous_user_49a51974)
June 25, 2016, 12:57pm
6
Perhaps someone should mark this as the accepted answer?
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