Training Stream - Making Game Ready AI, Part 5 - Dec 1st, 2015

How much of a help are they, when put through the filter of Unreal Engine? I had a look at these books previously, but didn’t buy because of a combination of a) cost and b) I wasn’t sure if they were going to be about a level of programming that was unnecessary to a UE dev (e.g. talking about adding line traces to your engine, for example).