Training Stream - Making Game Ready AI, Part 2 - Oct 27th, 2015

Awesome! That’s exciting. Thanks!

It’d be cool to add “bad” AI too that tries to blow up structures the guys make, and then we can get into fleeing/avoidance or fighting (though that might be too complicated, maybe the lumberjacks have to call in fighters or something)

However much you guys are able to get to, it’ll be really fun to keep tinkering with it. It’ll be great to have the foundation to work from.