Hi,
Is it possible to track mouse movement using blueprints?
Like when I press and hold E button and draw a circle with my mouse, that’s A type input. When hold E and draw a square that’s B type input.
I’m just curios if that’s possible.
Hey there @GlasyaLabolasHun1! You can access the location of the mouse in a number of ways, and even convert it to world space if you’d like! Here’s a couple of resources to accomplish this.
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