Could you show how your collision boxes are attached and how you change them position if you do. At least I met a bug (on 4.17) when changing relative position of root component of an actor is the same as setting it’s world position.
Could you show how your collision boxes are attached and how you change them position if you do. At least I met a bug (on 4.17) when changing relative position of root component of an actor is the same as setting it’s world position.