Touch Interface Prevents/blocks Widget Component Interaction

Almost there. Basically have to check if hit location is inside the button geometry.
So the touch event works on the widget component as a whole. Just doesn’t trigger the button in the widget referenced by the widget component.
Hence we check the location of the hit and see if it is in the button area.
the widget being reference is a simple widget with just one button, button_0
PS. This is not working at the moment because I have no idea about the geometry structure. So I just need to check if geometry can define an area and then check if hit location is inside that area.
Maybe someone with more experience can help with this.