笔刷模式使用挤压功能就闪退,求解决方法

[2025.06.08-04.20.13:799][928]MapCheck: 地图检测完成:0个错误、0个警告、完成用时0.029毫秒。
[2025.06.08-04.20.33:041][205]LogDerivedDataCache: C:/Users/Administrator/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.000 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB.
[2025.06.08-04.20.39:130][918]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance
[2025.06.08-04.20.40:956][135]Cmd: BRUSH ADD SELECTNEWBRUSH
[2025.06.08-04.20.46:535][748]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_1
[2025.06.08-04.20.54:494][650]LogDialogs: Warning: Suppressed: 挤压仅在局部坐标系中有效
[2025.06.08-04.20.55:455][764]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
[2025.06.08-04.20.55:455][764]LogGeometryMode: Warning: Unable to resolve Brush_6 Brush in new BSP, see above
[2025.06.08-04.20.55:455][764]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
[2025.06.08-04.20.55:455][764]LogOutputDevice: Warning:

Script Stack (0 frames) :

[2025.06.08-04.20.55:463][764]LogWindows: Error: appError called: Assertion failed: 0 [File:D:\build++UE5\Sync\Engine\Plugins\Editor\GeometryMode\Source\GeometryMode\Private\EditorGeometry.cpp] [Line: 400]