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Top down style game, default test character not working

I was wondering if anybody knows why my character will not move in my top view style game. It works in the sample level, but when I make a default level that only starts with a ground and the basics like character start and light, the character will not move in test play mode.

Just add a NavMeshBoundsVolume to your level -> then it should work :wink:

Thank you. I’ll try that.