use the “add movement input” node, in the direction use the capsule forward vector, in the scale put the WS axis value, and for rotate use the “Add Controller yaw” and put the AD axis in that ![]()
use the “add movement input” node, in the direction use the capsule forward vector, in the scale put the WS axis value, and for rotate use the “Add Controller yaw” and put the AD axis in that ![]()