Yeah it’s definitely not ideal to run the RT, the best method would be to dig directly into the source and expose some of the split screen logic, but I’m not well versed enough at working with the source to be able to work that out on the fly.
For the other method, I was trying to find the thread that I had read on it before but couldn’t come up with it. So I’ll do a bit of digging to see if we can get those inputs without a player controller present.