Hi all!
I tried to make a toon shading model as in tutorial. http://blog.felixkate.net/2016/05/22/adding-a-custom-shading-model-1/
But changes in .usf files in the new versions of the engine is too large.
So I found topic and tried to explore toon shader in https://github.com/marynate/UnrealEngine/tree/4.14-toon
It really works great. But I would like to get adjust the tone color of the shadow.
My knowledge is not enough to carry out it myself.
and it would be good to be able to adjust the size of the flare separated from reflections on the material environment.

and if somebody know - why Epic Games officially will not add any model toon shading?