Toon shading model

Hey there, Arnage! I have been using your toon shader on our mobile game and it has been working great so far!

Now that we are testing different devices, a snag has come up, however.

We did an iOS with ‘Metal’ enabled build which works fine on our iPhone6s, but is the result on older devices like iPad4:

bed9769569a22288b5c4888af8b27b40d66af57f.jpeg
(ignore the untextured landscape, that’s an unrelated problem)

If we disable ‘Metal’ for the build, we get the same result, even on iPhone6s

Are you planning to fully support OpenGL ES2 rendering on iOS? Everything is working correctly on Android side!