Thanks . Im highly aware to always be ready for surprises so i make sure i follow a safe pipeline in the workflow . like making sure i make different components in different project files . When all is done i’ll just migrate all the components into a final build . If something screws up i can always make sure they can be used in older versions of the engine with approach . but currently the toon shader is just so fantastic for giving that simplistic, bright and stylistic feel for the game .