Toggle visibility to another BP object

Thanks for the replies!
Yes I have done all sorts of debugging with prints and using isValid node. They both report true so 1 was firing and the power text not so much. I split them to be separate Toggle Visibility nodes and even that did help. I also tried directly with Set Visibility that didnt change the text from displaying. Here is funny thing I removed the being able to press the key more than once and they both get shown as false the second time through but the text objects do not change power text is still visible. So maybe a display issue not refreshing?
If I understand your 1 question on number of actors within the BP there are 9 objects 5 of which are varying text I wish to display at various times to inform the player what key to hit next.
Thanks Rick…