Toggle visibility to another BP object

I’m not sure what to think now. All I did was create a new project from third person template and swap out my character (from mixamo) for the mannequin and add this code to perform certain actions in the respective BPs. Again character, drone and spline. The character has a tablet in hand and text is supposed to change leading the player through the flight process…power on, takeoff, fly mission, land and finally power off. Everything is working perfectly except text not changing as expected. That and the fact that apparently you cannot have a ref on a spawning character as its initial value is none and setting it during runtime finds the object because I can print its display name and visibility value but the toggle is not refreshing display. As I said they are true then false as expected with the multiple key presses.
Thanks again.
Rick…