TIP: How to Enable Dynamic Shadows & Correct Reflection Maps on Mobile

Okay but,

Using Console commands for Shadow Quality and texture quality once the project has been packaged and installed does not work.

So a “graphics” menu is useless as I make use of sg.ShadowQuality and sg.TextureQuality…

Or am I doing anything wrong?

Hi
Currently i am doing a AR project for Architecture . But on that shadow is coming like this. Some kind of square boundary showing around the main Square ( that area Shadow is not generating) also shadow appearing like square blocks(not smooth)


. Please give a Solution for this

I know this thread is a bit old but. This guide for does not work for 5.03 I have been fighting with it for over a week.

I get my game looking awesome and the shadows all work, dynamics all work, but soon as i swap too Android ES31 it all goes away.

I have checked all my settings 10 times +

I could use some one to bounce ideas off!.

Thanks in advance,

Donald

stepped shadows, how to solve this problem?