Timeline stopping

HI, I tried to make it just like you did, but in the physichsbox blueprint I cant place my spline ( that is an other blueprint ),I tried to make add a new spline into the physichsbox blueprint, (but im not sure if its the same spline, like I made the path before) so I could get those “target - spline” and “set - spline component” nodes, but I still couldn’t connect it to the ForEachLoopNode, I dont really understand that in yours, is it a new spline or somehow you refered to the original spline with path. Sorry for being this bad in this, this is my first “game”. Here are my blueprints now.

As you can see, I could put the spline component in the level blueprint.

This is the physichsbox blueprint, and in this i just created a new spline, because I couldnt put the original spline blueprint in it, but still i can’t connect the foreachloop with the target-spline one.

And this is the spline “blueprint” I made the path with this one, on the map, and this is the one I can’t put into the physichsbox blueprint.