Timeline for verse in UE

I know verse is available for UEFN right now but I would like to use it in standard UE projects instead of blueprints and cpp.

What should our expectations be around when this will be available to use.
Initial performance is not critical right off the bat, it can still use blueprints under the hood but from a long term investment in learning the language it would be great to know what the roadmap for this would be.

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Hey there @caperaven! I don’t believe there hasn’t been any official announcements on when Verse will make it’s full release in engine.

Thank you for your reply.
I think it would be a shame if it did not make its way, specially the idea around me metaverse and having best of breed l libraries available on public URLs for people to build games. I must admit that I have kinda bought into the vision of the meta verse as sold per conferences and would as a UE fan love to see it in UE official or not :slight_smile:

anyway, I will take it as a wait and see, if ever, but lets hope

Hopefully we’ll have more information to share soon! As you’re aware the adoption into Fortnite has been going well and helping to iron out any issues. Hoping it won’t be long before it’s ready for full engine application!

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