Yup, issue is in your second pic.
Need to store the clock handle as a variable in your blueprint.
Issue is there are no active references to it, so eventually the Garbage Collector deletes it, which implicitly unsubscribes it on tear down.
Yup, issue is in your second pic.
Need to store the clock handle as a variable in your blueprint.
Issue is there are no active references to it, so eventually the Garbage Collector deletes it, which implicitly unsubscribes it on tear down.