Hi there,
I am trying to Scaling and Offset a material function that has been already tiled. The material function is giving me an output of a shape that in the main material I want to duplicate and positioning one next to each other maintaining the material function ratio.
I dont know how to explain this better but here some stills that show want I want to achieve. Is this possible?
Material Function -
Based on tiling setup is giving me a shape offsetting its position
The Texture used is this:
The Main Material should give me the same material function for example repeated 3 times: