Tiled worlds

Just a reminder,no insult to WM users obviously, if you can’t afford WM pro, or don’t want to use it, whatever, l3dt PRO is now free ,and its similar enough overall to make it quite the equalizer.

I’ll give it a quick eval.

Yeah this might be alright for making a quick test map, but it isn’t a patch on World Machine. Another option would be to just use Photoshop.

Given that I3dt can do tiles, it’s probably reasonable to make your single full-res terrain in WM Free, then split it into tiles using I3dt and the previous output as the input map. That’s what I do with two versions of WM Pro currently to get around tiled world crashes. Version 3 for generation, version 2 for tiling the results. This also gets around issues with devices that don’t like tiled worlds.

Sounds very reasonable !

So far, the best terrain generation is Houdini.
Unfortunately you need a full on license to even test an import, but the algorhytms that power all aspects of the terrain making process are just so far superior to anything else I have ever seen…

Yes ,Houdini is incredible,I do use Apprentice can’t afford anything else and yes all that can export faik are obj’s ,non starter . TONS of tuts for terrain alone, shame more can’t afford it as I can only imagine what would be made with it .By full do you mean Houdini Core with or w/o FX ?

I’ll have to give Houdini a burl. In general though I found doing anything in Houdini to be far, far too much work. Great results, but the effort gives me pause.

I think even Fx would work.
my issue was importing into unreal, you need a license so you can’t actually test anything without paying.

watch this if you are actually using it. Skip through to get ideas.

the workflow I actually find simple. But then again I am used to blender where to do something I have to break out the thinking cap and make my own plugin so…