Vaei
(Vaei)
April 21, 2016, 12:26am
12
Okay? But this is a Game Engine meant for making games. The EXR format was created by Industrial Light & Magic (a George Lucas company), meaning that it is mainly used in the Movie industry.
Now, I know that you can theoretically create a movie in UE4 (even though it’s inefficient because is a Game Engine and not a 3D modeling and Rendering platform, but I have never heard of a Game Studio use EXR files. HDR files are more commonly used then EXR files (even though an EXR file is a HDR file type), HDR files are still not use as much when creating game textures (usually because of their high file sizes).
Even with all this being the case, TIFF files are widely used both in and outside of the Game Industry. It ludicrous that Epic Games still hasn’t included a common file type (that has been around for 30 years) and is still widely used today. It just doesn’t make any sense why they wouldn’t include it.
And if TIFF is complex enough that Epic can’t include it, then why does Unity 3D include the file? And I even believe that CryEngine does too.
I appreciate that Epic has made Unreal Engine 4 free, but you cannot expect to be the leading Game Engine maker/seller and not include something that is included in other packages and expect it to be overlooked when there are obviously people who want to use it. It’s just silly.
EXR in games would more commonly be used for storing data in a texture due to the 16/32-bits per channel that it supports allowing for much higher precision. TIFF can do that too, however at this point there’s something out there that does everything TIFF does.