Tick event for Items

I have created an item blueprint as child of PrimalItem_Base and want to get notified on every tick event.
However in the graph editor the Event Tick is not available for the item.

What is the best way to get notified?

  • Using Spawn Actors
  • Using Delegates
  • Subclassing something different than PrimalItem_Base
  • Sending custon events from a singleton to all instances of that class
  • …?