The weapon automatically picks up when I walk near it, how do I make it so it only picks up when I press a key?

Like this :blush:

Just click on the “Select Class” dropdown menu and select your interactable actor.


Or you can set a bool type variable to true on begin overlap and back to false on end overlap, check if it’s true after your input action and execute your pick up mechanism if it is.

Hope these help! :innocent: