There is one issue left.
After creating(adding) component , and deleting, and creating once again…Unreal will crush.
But if we create, delete, save and reload scene, than add again…UE will not crush.
There is one issue left.
After creating(adding) component , and deleting, and creating once again…Unreal will crush.
But if we create, delete, save and reload scene, than add again…UE will not crush.