Check the ‘this’ pointer, it’s most likely not the same in both cases.
The reason you get both types of messages is because you have multiple instances of your GameInstance spawned. This is normal when you’re playing in the editor.
Check the ‘this’ pointer, it’s most likely not the same in both cases.
The reason you get both types of messages is because you have multiple instances of your GameInstance spawned. This is normal when you’re playing in the editor.