I’m new to Unreal Engine and I’m currently following a guide on movement, I have one problem that I can’t find an answer to here or on the internet. When I press a movement key, it doesn’t just go where the player is currently but to a fixed point in the level, pressing left just does a 90 degree turn though I expected it to just move left. How can I fix this so that the player can move without looking in a different direction.
it doesn’t just go where the player is currently but to a fixed point in the level
Post script responsible for movement as the video contradicts description. We seem to be moving using camera vectors inheriting control rotation, rather than towards a fixed world coordinate.
pressing left just does a 90 degree turn though I expected it to just move left. How can I fix this so that the player can move without looking in a different direction.