The Mono Project likes scripts. Does Epic Games?

Certainly not for spamming forum with unreasonable requests. Think hard before you post. For example, there might be an existing that works on PC, but but haven’t been implemented on Android yet. There goes request to extend that existing to another platform.

I come from Quake / Doom 3 modding / development, so it would be cool to have either QuakeC or DoomScript scripting languages in UE4 because that’s what i am used to and that’s what I like working with. Following your logic I could have posted it as request. However, not only it will never be implemented, it would take away time and resources from more important things UE4 needs if Epic were crazy enough to implement it (which I also want to have and which are more reasonable and feasible and practical for end-product).

I don’t get how you and other C# requesters don’t see the with your " request".