thank you so much i cant believe i didn’t see this. i hope that even 10 days late the offer still stands? i have a second copy. ive been trouble shooting and here is what i have come up with:
when the game is run in standalone SOMETIMES the call the map works.
when it doesnt work there is an interesting result. i have a print screen set to tell me “i have swung” in game when i attack. which still prints when i click the screen after i press play. this lead me to think the game assets are loading in the background but the map just isnt. i check the world edit tab on the right which showed the present assets and such as yes, arrows are being fired and destroyed, the player is there just the level hasnt loaded.
when i break the connection in the level blueprint between event play and menu (which is the start up page that the player presses play on) interestingly the level loads fine.