The Limitations of Unreal's Baked Lighting System

  1. You will get a lightmap error message after your first build if there are any, there is a way to visualize them too but I’ve never used it. Sometimes if you don’t get an error message and it’s still messed up you’ll need to increase the lightmap rez.
  2. Yes, lightmaps for everything.
  3. I prefer to get basic lighting then add my materials in and tweak lighting - bake the roughed in lighting add materials bake again.

Your boss is a nut job, open ended revisions on a flat fee is crazy. :eek: My contracts are broken into phases with one revision included per phase, after that it’s hourly.