The Last Knight of Camelot

Thank you so much for your thoughtful feedback! I’m glad you appreciate the softer approach to an Arthurian-inspired tale. While the legend often leans toward a gritty realism, I wanted to explore a version that feels more accessible and inviting while still maintaining the depth and weight of the story. It means a lot to hear that this direction resonates with you, especially since creating a balance between intensity and moments of reflection has been a big focus for me.

Regarding the gameplay and storytelling, The Last Knight of Camelot will have a primarily linear narrative to keep the story focused and emotionally impactful. However, there will be moments of choice through dialogue and actions that can influence smaller character interactions or outcomes. I’m aiming to create a story that feels personal without losing the overarching narrative’s cohesion. I hope this approach provides both meaningful agency and a cohesive journey through the game’s world.

Thanks again for your kind words and interest in the game—it truly motivates me to keep pushing forward!

1 Like