the enemy moves even he dose not see player

Well your black board based conditions are working correctly as we can see the right side sequence runs when you are in the AI sight. The problem seems to be with the EQS query your are running (the first task in the right side sequence). It fails for the first few seconds of video so you don’t get a location your AI can move to and it just stands there doing nothing trying to find a suitable location.
I’m not really an AI expert but I will try to help fix it if you give me some screen shots of your query.