The Curviest Curve - All The Curves You Want, Named However You Like

Firearms and AI mostly.
For firearms, curves are used for recoil when firing and positions based on player input.
For AI, curves are used to sight distances, peripheral vision, how far they can hear foot steps, gunfire etc.

Very convenient when you need to tweak the things they control, since you can see the results instantly when running the game in the viewport.