The wind looks really nice. Now what about tress. How does one create these? I guess you’d create the branches and the trunk as a cylinder, then add planes to the branches and apply the leafs as material to these planes? And I guess the bark would be created using a normal map?
Other than that, I tried lowering the lightmap resolution, but still get an error, and the grass looks like the image below:
Any idea on how to solve this issue?