I recently started learning Unreal Engine and can’t seem to solve a problem.
The character jumps both when I press the spacebar and when I jump on an enemy (on landed). The problem is that in both cases, after the jump, the character slides slightly forward. I’m using Unreal Engine 5.1.
Hey @vincenzo00o! Welcome to the forums!
Do you think you could bring video to show more accurately what is happening? That way we can examine it on a loop and try to surmise a path forward.
Try uploading a youtube video “unlisted” and dropping a link here if you don’t have a preferred method!