Thanks for nice new stuff!

I usually read through all the commits in the master branch and now I thought I will just make a thread to thank you (Epic) for some awesome commits I see :cool:

Some weeks ago I saw you have finally added multiple return nodes in a blueprint function, which is awesome since everyone who ever programmed in any code language has probably missed this feature in blueprints, so thanks!

Now I just saw this:

Improved quality Temporal AA. Now using bicubic filtering.](https://github.com/EpicGames/UnrealEngine/commit/88137671519208fc8484a2796e60cc2d95ff484d)

Awesome! I learned to really like Temporal AA in the last weeks since it has pretty good results. I really hope this commit will decrease the ghosting which is probably the worst problem Temporal AA has at the moment. Thanks! :smiley: