Thank you Epic Games!

Competition is good. It inspired companies to improve to stay relevant. Maybe it helps Epic speed up on improving on UE4 few shortcomings? And I’m sure Epic (and Unity) are a big pressure on Crytek. In the end, we all stand to gain. Meanwhile, it makes for some exciting times.
My personal take on it? For my needs, UE4 is godsend. No need to look over the fence. Can it be improved? Sure, and I’m sure it is, and will keep improving.
That being said, Crytek should REALLY look for ways to improve on their asset importing workflow. Not everyone has/wants/needs/likes Maya or 3dsmax or photoshop, for that matter.