Textures not tiling in HTML5

I was having the same issue deploying to HTML5, and my searches led me here, and im going to leave my solution, in case someone else is having the issue and cant find a solution. You need to make your textures power of 2, and set the mip gen settings as “FromTextureGroup”, instead of the “noMipMaps” you are forced to chose for non power of 2 textures.