TextureRenderTarget2D Ref make the engine crash

Hey lohoilpotere,

Would you mind sharing with me the exact steps you took to get this crash to occur? Either in a new blank project, or you can provide me with a zipped project where the issue occurs, and we can go from there.

I will also need your crashlog and your ‘dxdiag’ so I can look into your crash internally and add the necessary information to the ticket.

Thanks,