Texture render target not updating when game paused?

@EricKetchum, can you give some more details on how this blueprint is set up?

I tried to turn my camera that is looking at stuff to render, and isn’t working when I tried to do your setup.

I feel like there is half the blueprint missing for what I need? My render target updates fine and looks good as long as the world is not paused, but stops updating once I do pause the game.