Hello Benjamin – thanks for your continued descriptions of the water surface around these whirlpools you face…
I appreciate your attempts to tease out the states that cause ‘invalid function calls’. RC’s input tree is set in stone on initial import – WishGranter has confirmed that indices for input images are set on import, which makes me think the scene graph relies on a single vector of class instances at runtime, or something similar. This fixed index means that deleting files ex post facto is hard, not simply something RC chose not to expose in the UI. It also means that disabling/enabling sets of images does not change the index, which RC could use for initial pair selection or other alignment processed. It’s possible, then, that disabling regions is merely shuffling deck chairs on the Titanic, if the index itself is corrupt.
This possibility is one that you could explore with RC by sharing the files and making a bug report. I think you’ve demonstrated beyond reasonable doubt that this is one (or more) bugs relating to indexing; unfortunately, these may be subtle issues or ones welded into the core schema. Another sign of growing pains in a fast-expanding code base…
You found another concrete sign of trouble if you SHIFT-reset RC without an effect on your swap target. That’s helpful.
Hello,Götz! I think Benjamin is demonstrating time dilation: when you’re stuck with a problem, minutes can feel like hours. I guess the weekend you were away from the forum might seem like an eon.