Texture Arrays or 3D Textures support in Unreal Engine 4?

Any chances you’ve still got this code? If not, a nudge in the right direction would be greatly appreciated.

I have revived and resubmitted, with a few updates/bugfixes, a PR to the engine made back in October. If you want to show your support, you can do so here!

https://.com/EpicGames/UnrealEngine/pull/2340

Also you can pull those changes from my repo, and merge them with current master if you want to use them in a source built engine (there’s also a branch for 4.11, I’ll add one for 4.12 soon)
https://.com/Koderz/UnrealEngine