I think I found a work around for this problem.
I made this separate widget with a te4xt block which I bound to a variable called object name. And whenever I hover over the slot button, I add this widget to the screen, and I set the object name variable to the name of the item from the struct script. I don’t know if this will cause more problems further down the road, but I think it works for now.
Thanks for all the help! I really appreciate it!