CUT SLICES FIXED ON SKELETAL MESHES ANIMATION! Now is possible to cut head (or any other mesh bone) during an animation.
I have improved the cut plane control: keeping the button pressed for more than 1 sec makes the plane rotate, less than 1 sec performs the cut…better because only 1 button controls the cut plane.
See also that Cut plane is slicing in slow motion too. Will see if a katana blade will be able to cut like the cut plane I use here…if not the blade will just overlap meshes (no collision) and will follow the cut plane coords…or something similar.
Here the video…finally a multiple cut on the moving skeletal mesh !!! ![]()