That’s pretty much it tbh, like so, right?
Things to double check regarding what we cannot see atm:
- is the navmesh actually there?
- is the NPC actually placed in the scene or spawned dynamically?
- can the NPC access the navmesh?
- can the character access the navmesh?
- are we possessing a playable
Character
class (as opposed to a simplePawn
)?