MAJOR BREAKTHROUGH IN THE AREA OF DYNAMIC TERRAIN SIMULATION!
Watch out Epic, the competition doesn’t sleep. I just learned that a team of developers calling themselves “Bullfrog” have the impossible and developed a landscape that can change BOTH shape and materials at runtime!
Here is the evidence: https://www.youtube.com/watch?v=m3zsPl4Ampw
I know this is all very new and difficult still, but perhaps Epic could try and catch up with this new development over the next four or five years?