For the last years it’s been like the Unreal Engine Holy Grail. It’s something some of us are just aching to have, and, speaking only for myself now, I’m getting fed up battling my way through one voxel technology after another that just doesn’t reach the quality, have the ease of use or, in many cases, any documentation that actually helps.
So…still biding my time…but making this functionality available would allow me to continue some of my biggest projects, where I’ve scraped the bottom of the barrel of things I can do without this tech.