I modeled a cave like old mine in 3ds max planned to make hole in side of hill of the terrain (using landscape). I got a hole in terrain so player can walk through into my mesh mine/cave, but my prob is the terrain is still rendered there. I hope I wrote that right so you can under stand. there in the place I painted it the player can walk through the terrain even tho it still looks like there terrain is there. its funny and irritating thing. I don’t know if its a bug or what.