Tendr: a real-time, volumetric, soft-body physics plug-in for UE4

Reporting in to give you an update. We are working on exact mesh generation for our soft body actors, and it’s coming along nicely!

Here is an example with the chair model:

And is what is looks on the inside:

You can also check out our twitter page where we will post minor status updates and additional screenshots of our progress.

@n00854180t: It’s nice when you have colleagues that decide to use tetrahedrons just moments after I posted here that we do not use them anymore :slight_smile: