Temporarily disable log

Hmm… that’s weird, but I have never used c++ function to execute log console commands. Maybe it’s not working because logging function is not related to world and when the local player receive the command it doesn’t know what to do with it, logging console commands can technically be executed as soon as the engine has been initialized. I usually call it in editor (non-pie) to change the logging verbosity in one editor session, there are a couple of logging console commands, you can just type ‘log’ in console and it will give you a lot of information about logging commands.